Jan 13, 2021 08:52:10 PM Edited Jan 13, 2021 08:52:46 PM by Lena E
Jan 13, 2021 08:52:10 PM Edited Jan 13, 2021 08:52:46 PM by Lena E
Goodbye beta, hello Project Catalog™—now available globally!
Over the past few months, many of you have helped us test and refine our newest Upwork offering: Project Catalog.
Through your contributions, feedback, and support, we’re thrilled to announce that Project Catalog is now officially live for the entire Upwork community—talent and clients alike.
If you’re not familiar with Project Catalog (or just want a refresher), here’s a quick introduction:
Project Catalog is where the work you love finds you. Build and sell your own project offerings based on the type of work you want more of. Each project will be listed on Project Catalog, ready for clients to purchase for a fixed price in just a few clicks. Once a client purchases, they’ll fill out any requirements you’ve requested, and you’ll be set to get to work.
It’s an easy way to get more eyes on your offering and land new projects quickly—all while putting you in the driver’s seat. That means you and your clients can get started right away, and with confidence.
Check out this video to learn how clients will discover and purchase your projects.
Stay tuned for more exciting rollouts
Project Catalog is just the beginning of a series of exciting new ways to land clients on Upwork, adding to Talent Marketplace, the current platform you already know and love.
But no matter how you choose to use Upwork to grow your independent work, know that we’re dedicated to helping you build the strong and profitable relationships that are the foundation of a growing business.
We want to thank you for your hard work and the contributions you make to creating a thriving community on Upwork.
Happy New Year—may it be your most rewarding one yet!
Jan 14, 2021 11:34:07 AM by Joshua O
Exactly, and I am not a big fan of that system to be honest. It turns professionals into "order takers" and I loved this platform because of the system of allowing everyone negotitate each project differently. Having a flat rate is uncomfortable because as a designer, someone could place an order asking for stuff that takes more work and skill than you imagined.
Jan 14, 2021 08:52:08 AM Edited Jan 14, 2021 11:06:08 AM by Nicolas S
I do not like this model/ idea, I think is very damaging in the long term for the general freelance community, specially for those of us who offer very bespoke solutions to our clients.
I only hope the conventional upwork method (>client post > freelancer aplies to the job) won't go away.
Jan 15, 2021 02:28:54 AM by Steven T
Yep. I tried to think what I would put in this catalog but couldn't get past the idea that I had to put a price on something that's specific to every project. I was either going to have to price it for the most expensive version possible, a price that nobody would pay, or give some sort of average price and then have people buy the project to do something that should cost more.
Like if I offered a browser game, expecting a single screen 2D game and they buy the project and expect a 3D multiplayer persistent universe adventure game for that price. That's a browser game, right?
Jan 15, 2021 11:33:45 AM by Valeria K
Thanks for sharing your experience, Steven. You can consider using pricing tiers to create three different variations of a project based on scope, such as included work, pricing, and time required. Pricing tiers would allow you to create different levels of service for this browser game, showing prices for each so you can set client expectations. You can describe exactly what would be delivered at each price.
Feb 3, 2021 08:49:51 PM by Joanne Marie P
Hi Nirmal,
Please check your messages section and click on the client's name to view the requirements. Please let us know if you need further assistance.
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